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Unity HLSL Stylized Fire/Flame Shader

Attempted another HLSL shader, Idea was to create a stylized flame shader.

Using this environment asset from store : https://assetstore.unity.com/packages/3d/environments/egyptian-palace-ancient-egypt-lite-free-3d-assets-311814

Youtube video showcasing shader properties and its use case.

Shader Properties, By changing the Fire Texture and Masks, we can create many variations.

Shader Properties, By changing the Fire Texture and Masks, we can create many variations.

All 3 flames materials using different masks and setting to create different variations.

All 3 flames materials using different masks and setting to create different variations.

Using this environment from asset store : https://assetstore.unity.com/packages/3d/environments/egyptian-palace-ancient-egypt-lite-free-3d-assets-311814

Did Lighting and added flame shader to demonstrate its use in environment.

Using this environment from asset store : https://assetstore.unity.com/packages/3d/environments/egyptian-palace-ancient-egypt-lite-free-3d-assets-311814

Did Lighting and added flame shader to demonstrate its use in environment.

Just another example.

Just another example.